![]() ![]() ![]() The missions were plentiful but they took so long and were so boring. Tier 5 – Takes a considerable amount of time Do this in systems you haven’t explored so it ups the chances of getting collectables. Brain Surgeon – You’ll need forty monoliths for this and they can be a little expensive, you also need to find at least a T1 planet that has one creature on it. Getting it through the Split Personality mission takes forever so don’t bother. This can become very easy if you have the Cash-Infusion ability (save and exit to the main menu), but this requires you to go through a controlled set of paths to get it. I’d recommend using this with the trader until you have bought 15 systems then switching to the method I outlined in trader. It may cost you a few Sporebucks depending on what your empires archetype is currently set at.Įconomist – You need to have bought 15 systems which as mentioned, takes a very long time. Thankfully you only need to do six switches and you can go back and forth with your switches. ![]() Look for empires that ask you to conquer 15 systems and especially those who ask you to only ally five random empires. Split Personality – This badge can take a very long time if you do the wrong mission archetypes. But the setup to get to this position is time-consuming. I had five empires that were 5 stars with me (for fun), so I could get this badge pretty easy. I actually found this out by assuming the game wouldn’t lower the count. But there is a way around it, providing you have some big allies (which high relations), send a trade route to them, then destroy the colony. Trade routes take an unusually long amount of time and you can only have five set out at once, you need to do this forty times. Trader – This was the last badge I got before Joker. Traveller – This took a surprising amount of time, meeting 100 empires don’t really synergize well with anything other than the diplomat (which only takes 20 empires to do so), I guess you can speed through looking for empires, it actually helps to do this after allying the Grox since you get the contact immediately when you enter their range. An alternative method is to have two allies close to one another and have them attack one another, then just destroy their ships. Can take some time if you don’t use this method. Try to synergize this with the Gopher and Cleaner badge.Ĭonquerer – Destroying the Grox gets you this badge within 20 minutes of game time.īody Guard – You can get this faster if you have the Raider Rally ability, use it on your own system or your allies and then use the mega-laser on the wormhole to kill them instantly. Also doing your own empires home system missions can be an easy way to progress. Missionista – Do any mission for these, you’ll certainly be doing Grox missions. I managed to ally the Grox in a matter of 15 or so minutes. This badge has the ability to ruin your badge run if you’re not careful. Use planet busters next to their systems, do missions, gift them, get the tribal green trait. Disband your allies ships and turn off the auto blaster. In my playthrough I got tons of these (albeit repeatable, which DO NOT count!), putting it here because you can do it while destroying the Grox.ĭance with the Devil – This is fairly easy to get as long as you don’t screw up. But it was done within destroying the Grox. Collector – Will be honest, this took me quite some time. Can also be good if you’re capturing systems, I decided to never capture a system from an empire because I like pretty borders (self-note EUIV bordergore in the game I did should be a death sentence) But to cut down on it, use the sector system outlined in the Grox strategy. ![]() Terra-Wrangler – Don’t use temporary terraforming tools for this, use permanent ones, synergizes well with Zoologist.Įxplorer – Works perfectly when you’re destroying the Grox since they have more systems than the badge gives.Įmpire – You can do this in your own time. Zoologist – Fill seventy ecosystems, can be good if you’re trying to get purple spice planets, try to do this on planets that only need a couple of creatures placing on them, but otherwise for more than half of the game I had 3 sets of animals and planets in my inventory in case I found a planet useful. ![]()
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